Devlog
- May 21, 2025 by weskay1#generative systems, #game development, #procedural content, #simulation design, #node-based architecture, #asset pipeline, #emergent behavior, #modular design, #interactive storytelling, #systemic gameplayBefore you can bake an apple pie, you have to plant the tree, grow the apples, mill the flour, and mine the ore to forge the pan. Systems have prerequisites, and in Genetica, that principle is foundat... Continue reading
- March 06, 2025 by weskay1#Sci-Fi, #Genetic Engineering, #Biology, #Space Exploration, #Galactic Ecosystem, #Generative AI, #Unity 6, #DOTS (Data-Oriented Technology Stack), #AI-Driven World, #Evolving Ecosystems, #Microbiological Evolution, #Terraforming, #Biotech, #Bioweapons, #Fungal Networks, #Bacterial Networks, #Genetic Adaptation, #Mining, #Asteroids, #Resource Management, #Industrial Production, #Ship Salvage, #Derelict Ships, #Ship Customization, #Modular Ship Upgrades, #Component-Based Upgrades, #Mining Operations, #AI-Enhanced Gameplay, #Beta ReleaseOver the past few years, Genetica has evolved from a game focused solely on microbiology, modifying cells proceduraly, into now a fully realized sci-fi universe. What started as an experiment in genet... Continue reading